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Saturday Knights Indy Wrestling Game


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For wrestling fans, wrestling video games allowed us to take control of the action of our favorite wrestlers/promotions or create our own superstar and do things our way. WWE has been the leading standard in the past years of wrestling games thanks in part to 2K Games. While WWE games had a robust roster, the create-a-wrestler mode is where a lot fans spent a lot of their time; creating wrestlers from the past or from the Independent wrestling scene to create dream match ups that may never take place. 

Saturday Knights is a wrestling game starring actual independent wrestlers, created for the fans, by wrestling fans. Heavily influenced by the AKI engine used in games like No Mercy and Wrestlemania 2000; controls and gameplay that were simple but deep but being built up in the Unity engine. The Unity game engine is a cross-platform game engine developed by Unity Technologies to develop video games for PC, consoles, mobile devices and websites. So far 10 wrestlers are confirmed for the game with 4 alternative outfits per wrestler. 

Wrestlers Included:



Match Types Available: 
  • Tag Team
  • 1 vs 1
  • 3-Way Dance
  • 3 Way Elimination
  • 4-Way Dance
  • 4-Way Elimination
  • 6 Man Tag
  • 8 Man Tag
  • Submission Match
  • Last Man Standing

Also Included:

  • 4 Arenas
  • Intergender wrestling 
  • Online mode that allows you to play with people across the world (PC)




The main goal of the KickStarter is to continue updating the game with more indie stars and more match modes, something they can continue updating for as long possible. The game will be available on the PC first and they hope to have it available on the Xbox One and Playstation 4 in the future. This is a game with a lot of potential and in this day and age it is a long time coming. With the amount of Indy Wrestling talent out there waiting for a wrestling promotion to get a game out will be a long time coming. Most wrestling promotions on focused on the necessities of their business and a video game isn't a priority. So having a third party put out a game that can give fans more of what they want in their wrestling game. I think using a similar engine as previous WWE games is a good step in the right direction in terms of making a game that fans are familiar with. It's also great that it will help introduce Indy wrestlers to fans that are only familiar with promotions like the WWE or TNA Impact wrestling. The other cool thing is that for every 20k they raise over the last stretch goal of $495k, it will give them the resources to add one more indie wrestlers. You can give them suggestions of who you'd like to see and if you are an indie wrestler that would like to join in, send an email to joe@saturdayknightswrestling.com     




Joe Mares a 12 year veteran of the video game industry and an award-winning game designer, having worked on games such as League of Legends and Teenage Mutant Ninja Turtles: Battle Match. He has successfully lead development teams throughout all game dev cycles on various platforms. Previous roles include Game Designer, Game Producer, and Game Director to name a few. His duties include animation direction, art direction, and gameplay balancing. Joe was also trained in the art of pro wrestling way back in 2004 and is a lifelong pro wrestling fan

Bob Ramos is a Game Designer who has been involved with Independent Pro Wrestling for close to 15 years and has worked in companies like PWG, Inter Species Wrestling, AWS, and Freakshow Wrestling. Previous roles include Wrestler, Manager, commentator, Commissioner (Pro Wrestling Guerrilla), and an experienced voice actor. 



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